Forge
Burn to ascend.
Scout -> Operator—SWARMX = 100% (1x -> 3x hashpower)
Operator -> Sovereign—SWARMX = 100% (3x -> 9x hashpower)
Burned in the Forge—SWARMX gone to 0x...dEaD in — rolls
Ascended—agents moved up a tier
One click. Pick how much to burn: chance = burn / base cost, capped at 90%. Win and the agent goes up a tier on the spot. Lose and the burn is gone. The result comes from the hash of the next L1 block, which does not exist yet when you click, so nobody can preview it. Settles automatically in about 15 seconds.
No agents in this wallet yet.
Mint an agent